screenplay contest
  • Home
  • Enter
  • Prizes
  • Judges
  • Winners
  • Testimonials
  • Blog
  • Contact
  • Sponsors
Contest Advice for Screenplay Writers: 3 Tips on Getting Past the First Round... 05/18/2011
0 Comments
 
The Script-a-thon is a small contest. We're new. We're proud of it. With us, you've get a better chance to win, because we have fewer contestants. It's simple math. Our prizes are great, and your chances are even better.

Looking for tips on how to bolster your chances even more? Follow these 3 simple tips, and you'll be well on your way.

1) Be Organized: With the Script-a-thon, you've got just one month to get your script into judgeable shape. Obviously, our judges understand what it's like to write a script in one month. And they take this into account when judging. 

But still, a little bit of organization goes a long way. That means you need STORY! Make sure you hit your beats. 

If your script has a beginning, middle and end, you're way ahead of the crowd.

But organization also includes some simpler stuff: spelling, grammar, punctuation and formatting. Give your script that extra polish at the midnight hour. 

The work will show, and that will please the judges.

2) Keep It Short

I don't mean you should cut out important information. But make sure your script is just as long as it needs to be, and not much longer. 

Yes, you only have a month to get this thing into shape. But here are some quick tips on making sure you're not over-writing your script:

- Eliminate needless action. Lots of writers spend way too much time writing action. Keep your action paragraphs quick and crisp. You can save 15 pages off of 120. Seriously.

- Get in and out of scenes quickly. Again, this is a shortening tip that won't require any huge rewrites. Just cut all the non-essentials from your scenes. Start as late as possible and get out as early as possible. 

it's been said before, but it definitely bears repeating.


3) First 10 Pages

You've heard this one before too. Your first ten pages are ESSENTIAL. Your judge will form an opinion on your writing very quickly, so make those first pages pop.

Make those pages memorable and unique. Let them move quickly. And always keep in mind - readers (and all audiences) remember moments. 

Craft memorable moments (at least one) in your first ten pages. Approach something in a new and exciting way. Include an amazing joke. A bad ass car chase. Something where your audience leaves the theater and goes... "What about that thing that happened in the beginning? That was amazing!"

Remember, the first round is just about separating the good scripts from the...not so good. If your script works on these basic levels, you've got a great chance of moving on.

Got thoughts? Comments? Your own ideas on getting past the first round in contests?

Let us know!
Add Comment
 
Why the Free Option Isn't a Bad Option by Danny Manus 05/15/2011
0 Comments
 
I am sick and tired of hearing people advising first time writers NOT to do free options (or dollar options as they’re often called) when trying to break in. Here’s the deal – if you’re a first time writer with no credits, no contacts, and no representation - what the hell do you think you’re gonna get? A million dollars? It’s never EVER going to happen.

And if you notice, the people that advise against these free options are usually lawyers or agents. You know why? Because they can’t commission air. And if they could, an agent would find a way. And while they are working for you, they are also working for their commission. Producers, on the other hand, are working for your project – whether they pay you for it or not.
Some say not to do the free option because if the producer doesn’t have any money at stake (no skin in the game so to speak), they will have less motivation to work hard and get your movie made – what a bunch of bullshit! Anyone who says this -- is an idiot.

Indie producers don’t get paid unless the movie gets MADE – not set up – MADE – so they have EVERY motivation to push hard or else what’s the point? Why would a producer option your material for a year and pour in their sweat equity doing draft after draft for FREE if they are just going to sit on it and don’t think they can get it going? It’s not like they make any money doing that.

I’ve never paid for an option. I’ve paid for an extension on an option, but never on the original option. Chances are your first option is going to be to an independent production company. It’s rare that you get your FIRST option from a studio, and it’s even rarer if you don’t have an agent or good manager.

And I don’t know of any independent production companies (unless they have a studio deal) that pay a baby writer to option their first project. And IF they do, it’s not gonna be for more than $1000.  Even if a studio wants to option your project, they don’t really pay more than $5k unless you have a great agent. The exception is if you’re optioning a successful book, graphic novel, etc. –then you can make some nicer money.

Assuming the person or company offering this free option is an upstanding and worthwhile producer, it’s in your best interest to have him or her on your side, championing and developing your project with you. And believe me, a good producer works just as hard on your project as you do. We have to go through it line by line, draft after draft, and come up with extensive notes plus do the pitching, selling, submitting, etc. Any writer who says execs don’t have to be creative -- can go fuck themselves.

Now, there are some dangers to the free option and you need to do your due diligence and protect yourself!!  But the same can be said about the options you get $5-10k for. In fact, there’s a BETTER chance that if a studio is paying you real money for an option, it could fall by the waist side because they have 100 other projects they are working on and $5k doesn’t mean shit to them, whereas $500 means a whole lot to an independent producer.

Plus, if a studio offers you real money for an option, it could be because they are trying to bury the project to get it out of the way of a competing project they are already working on with a bigger writer.  This happens WAY more than you think it does.  
But when you are deciding whether or not to sign with (and work with) a producer, especially on a dollar option, there ARE some things you should research and look for:
1.    Does the producer have a track record of getting movies sold, made, etc?
2.    Do they have the necessary contacts to package a project and get it set up OR do they have access to financing (if they don’t have financing themselves)?
3.    Do they give clear and creatively smart notes that improve the project and do so in a somewhat timely manner (a few weeks IS timely)?
4.    Do they truly love and “get” the project and do you get along with them?
5.    Do they have a PLAN for the project – places they want to submit it to, actors or directors they think are right for it, etc.
If all of these can be answered affirmatively, then why WOULDN’T you want to work with them? Are that many other people knocking down your door?
Now, even assuming all of the above are true, you still need to look closely at your contracts and protect yourself.  You need to make sure what rights you are signing away and for how long. Most options last 6 months to 2 years. Anything more than that and I’d be wary because then they COULD just sit on your project for a while. I’d also suggest making sure that if the option lapses and rights revert back to you, that you ALSO get the rights to all the subsequent drafts, notes and improvements that have been made during the option period.  This is where some producers get sneaky, so you should always have a lawyer look at your contract.
Do you need a signed contract before you do notes? No. And you probably won’t get one.  I never send out contracts until after I get the second draft back because I don’t want to be contracted to a writer that can’t take or address notes or doesn’t know how to rewrite. That kind of writer is useless to an executive, especially at an independent production company where they are not going to hire another big-money writer to fix it. But I’d probably only do ONE draft of notes before asking for that contract.
Personally, I would suggest that instead of entering into an option, you go for the easier and more mutually-beneficial agreement - which is an Attachment Agreement.  An exclusive Attachment Agreement protects us all – producers are exclusively attached to develop and try to sell your script but you retain your story rights. And no money exchanges hands. I’d suggest pushing for these instead of the dollar option.
I hope this debunked some of the myths on options that seem to be out there. Just remember -- protect yourself, protect your story…but don’t be a diva.

Daniel Manus is an in-demand script consultant and founder of No BullScript Consulting, which can be found at www.nobullscript.net and is the author of “No B.S. for Screenwriters: Advice from the Executive Perspective.” He was the Director of Development for Clifford Werber Productions (Cinderella Story, Sydney White) and is attached to produce several projects independently. Daniel was previously a Development Consultant for Eclectic Pictures and the DOD at Sandstorm Films, which had a first look deal at Screen Gems. He is also a columnist for The Business of Show Institute and teaches seminars to writers all across the country.


Add Comment
 
Log Line Help by Script Quack Script Analysis 05/03/2011
0 Comments
 
Script Quack is a top script analysis  service. They offer professional screenplay consultations and script notes at affordable prices.

All Script Quack orders placed before May 10th receive free entry into the Script-a-thon! ($50 value).

They've written this article to help you get started on your screenplay. Log lines are an essential step in the screenwriting process. Enjoy!
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

There's a lot of mystery surrounding log lines. What are they? Do screenwriters really need them? Is there any correlation between log lines and actual logs in the forest? 

When prodded, Google coughed up these top two definitions: 

1) "A log line or logline is a brief summary of a television program or film, often providing both a synopsis of the program's plot, and an emotional 'hook' to stimulate interest." - Wikipedia

Okay. So according to Wikipedia, the log line for "The Bourne Identity" would look like the summary provided on Net Flix...

"Wounded to the brink of death and suffering from amnesia, Jason Bourne is rescued at sea by a fisherman. With nothing to go on but a Swiss bank account number, he starts to reconstruct his life, but finds that many people he encounters want him dead. Bourne realizes, though, that he has the combat and mental skills of a world-class spy, but who does he work for?"

2) "A log line is a one sentence summary of your script." - Scriptologist 

In accordance with this definition, something like this might make more sense: "A man with a damaged memory struggles to uncover his identity while fighting off an army of trained assassins, ultimately learning that he too was one of these assassins, and escaping to an island with a pretty girl." 

A little clunky. Not much of a "hook to stimulate interest" there either.

At Script Quack Script Analysis, our definition of log lines bridges the gap between the two excerpted above. We like to think of the log line as a one sentence description of your story, outlining the key elements of hero, antagonist, conflict and irony. 

Our ideas about log lines were largely sculpted by Blake Snyder's interpretation in "Save the Cat." Snyder's book focuses on crafting commercially viable screenplays. As such, he also suggests that your log line indicate audience and cost.  

But still, knowing all that doesn't shine a very bright light on the process of crafting a good log line. It's often an arduous, painstaking task, where the patient screenwriter must turn a pile of words over and over again, until they somehow resemble a smooth, seamless movie idea. 

And that's why log lines are so essential. They force you to sculpt, trim and prune your idea into one that's worth outlining, writing and re-writing a million times. 

Sometimes attempting to form a log line will teach you that your idea just doesn't work. But when you've got a good idea, your log line will be the first nugget of gold that will guide you throughout the entire process. 
So without further delay, let's mold a messy, nebulous idea into a strong log line that indicates hero, antagonist, conflict, irony, audience and cost. We'll continue to use "The Bourne Identity" for this exercise. 

In the beginning, all you'll really have is the bones of your idea, or story. The first step is to write all that down, as succinctly as you can. It'll be very loose, and much too long at first, but don't worry about that for now. 

For Bourne, maybe you'd write something like the Netflix blurb, something like this:

When a highly-trained super spy wakes up with amnesia, on a boat in the middle of the sea, he begins the process of discovering his true identity. But the process is complicated, when he's chased by stealthy assassins, and must risk his life. He runs from the assassins, darting across Europe with a beautiful female companion. In the end, he discovers that he is actually one of these assassins himself, but decides to run away, and give up killing forever.

Now that that's out of the way, you can start trimming. Read the clunky, awkward sentences above like an encrypted prison letter. There's valuable stuff in there, if you can just find it. Scan for hero, antagonist, conflict and irony and cut everything else.

That leaves "highly trained super spy," "stealthy assassins," "chased by..." and the irony is essentially Bourne's amnesia. 

Don't be afraid to leave out any details other than those specified above. All effective log lines omit story details. In the Bourne log line, for instance, we don't need to mention Europe, the female companion, or the end of the story. Log lines are about brevity and subtlety. The power comes from how quickly and effectively you can communicate your idea. 

Take a second pass at the log line now, trying to include only the elements you scanned for after the first pass. Maybe you'll come up with something like this:

When a highly trained super spy with amnesia is hunted by stealthy assassins, he has to stay alive long enough to figure out who he is.

Clearly, this isn't eloquent writing. Right now, you're just getting your ideas out. Block out your filter. Ignore that voice screaming that "THAT SENTENCE IS TERRIBLE AND CONFUSING!" Remain patient as you polish - the end result will be worth it. 

Time for another pass. This time, try to mold these elements with a little more grace. Cut unnecessary words, and make sure your details are accurate, informative and essential. 

The first thing I'd cut is "when." This is a mistake that lots of first time writers make. "When" is an unnecessary word. If you cut it, you'll throw your reader into the meat of your concept more quickly. The 'when' is implied. 

Next, look at how you've defined your hero. "Highly trained super spy." That's actually not too bad. But it's a little redundant. Cut 'super' and the log line will work better. 

Continue to scour the log line for small redundancies. Play around with the order of the words. Make sure that all of the essential elements are clearly defined and prominent in the log line. 

You'll end up with something like this...

A highly trained spy wakes up with amnesia and must determine his true identity before he's killed by government assassins.  

This log line is short and powerful. Notice the presence of all the necessary elements:

hero - a highly trained spy

antagonist - government assassins

conflict - evading the assassins, figuring out true identity

irony - a super spy with amnesia

Also take notice of the adjectives we've used. They were carefully selected to communicate as much as possible about the story in very few words. 

Finally, this log line clearly indicates audience and cost. Because it is a slim, trim story description, it's clear that this is a standard 'genre' piece. It's an action thriller. The demographic is clear. The cost can certainly vary, but could be ball-parked pretty accurately based on similar movies in the genre.

Although this process isn't the most glamorous part of screenwriting, it's immensely satisfying. Log lines are hugely important to screenwriters. Yes - of course it's possible to write without one, but we don't advise it. 

Why deny yourself the joy of a tight, compact concept? As you form your outline and write your draft, you'll find yourself referring back to the log line over and over again. It keeps you on track and will save you weeks - maybe months - of rewriting in the future. 
Remember - all Script Quack orders placed before May 10th receive free entry into the Script-a-thon! ($50 value).






Add Comment
 
What the Hell is High Concept? by Daniel Manus 04/26/2011
0 Comments
 
I’ve had a number of writers email me, asking to discuss the term “high concept.”

I’ll confess…when I started working in this business as an assistant, and heard the term “high concept” over and over, at first I assumed it meant high budget. Then I thought it had something to do with drugs. But I quickly learned that a high concept project is a unique story that can be described clearly, succinctly and effectively in about one sentence – and you will understand and picture exactly what that movie is.

If your project is high concept, then that ONE sentence description should not only make us easily understand the story and make it clear what the demographic is and why it’s unique and original, but also make us picture the trailer, the poster, and the actor who would want to be cast.

If it’s a comedy, then your one line (and quite frankly even your title) should make it OBVIOUS that there are a ton of original, funny things that could happen. If you’re writing a thriller – it needs to be clear that the potential for great suspense and thrills is there. Horror, same thing.

Can your project do that? Don’t answer just yet.

High concept properties are more about the premise and idea than the characters and their personal struggles. More about visuals and hooks than deep narratives and emotions. But almost any movie can be described in one or two sentences – that’s not enough. The hook – what makes your concept original and different – also has to be really clear. And high concept properties should be appropriate for mass audiences (at LEAST 2 out of the 4 quadrants - male, female, young, old).

Technically, the film Kids can be described in one sentence - a group of inner city youths do drugs and have sex until they realize their actions can have horrific consequences. But what’s NEW about that? What’s high concept about it? What’s the mass appeal? Nada.

Ninety percent (90%) of writers fail because their concept just isn’t strong enough, original enough, or commercial enough. They are doomed from the start.

If your project is so intricate, so complex, so cerebral that no one will get it (and get it quickly) – then it’s not high concept. This doesn’t mean it’s not commercial – Inception was NOT high concept. But MOST studio films are. Why? Because they have to be able to be marketed well, and low concept material is much harder to market. There are very few studios who actually market low concept well. Fox Searchlight is probably the best in the business (Slumdog Millionaire, Black Swan, Little Miss Sunshine, etc). But most studios just don’t get it.

And neither do audiences. Audiences, by and large, are stupid and have no attention span. High concept material is pitch-driven. But if your pitch starts with “so the troubled protagonist had this horrible childhood and goes on this journey to find himself…blah blah blah” – it’s NOT high concept! High concept pitches do not start with character and back story - they start with premise and action. If it takes 10 minutes to explain your story…that’s 9 minutes and 45 seconds too long. But if you can describe your story by simply saying “big shiny thing here now BOOM” - people will get it.

Comedies (especially R-rated and romantic comedies), action films, some horror, disaster movies, etc – these are the projects that are most often high concept. It’s harder to make dramas, teen movies, fantasy, and more intricate thrillers into high concept projects.

The very first purposefully high concept movies are often considered to be Jaws and Star Wars. Though the ultimate example of high concept is actually movies like Snakes on a Plane – you get everything you need to know in 4 words. Other great examples of high concept projects include Jurassic Park, Liar Liar, Groundhog Day, Armageddon, Wedding Crasher, Transformers, Air Force One, Speed, 40 Year-Old Virgin, Titanic, Home Alone, War of the Worlds, etc.

Great examples of low concept fare – Pulp Fiction, Sideways, Little Miss Sunshine, Fargo, Citizen Kane, Syriana, Garden State, almost anything by Robert Altman or Woody Allen, etc. You can see the difference in just the titles.

This doesn’t mean that your high concept project can’t tackle more in-depth issues or have an interesting story with lots of characters and plotlines. It just means that the hook to your script has to be so clear and original and understandable in one line that audiences will get what they are in for.

Studios largely work within the world of high concept. So if you want to be a studio writer, spend more time coming up with the best concept and premise with the most potential and commercial appeal instead of worrying if your character’s personal journey has a new plot point introduced on page 38. I hope that clears up what high concept material encompasses. Good luck and keep writing!

Daniel Manus is an in-demand script consultant and founder of No BullScript Consulting, which can be found at www.nobullscript.net and is the author of the E-Book “No B.S. for Screenwriters: Advice from the Executive Perspective.” He was the Director of Development for Clifford Werber Productions (Cinderella Story, Sydney White) and is attached to produce several projects independently. Daniel was previously a Development Consultant for Eclectic Pictures and the DOD at Sandstorm Films, which had a first look deal at Screen Gems and a development deal with Top Cow Comics. He is also a columnist for The Business of Show Institute and teaches seminars to writers all across the country.

Add Comment
 
Free Screenwriting Software from Movie Magic 03/21/2011
1 Comment
 
Free screenwriting software is hard to come by. Sure, there are a couple of sites online that have a decent screenwriting interface. But if you're really serious, you need to pay for real software, like Movie Magic Screenwriter.

This year, you qualify to win free screenwriting software from Movie Magic, just for entering the Script-a-thon!

On April 1, we'll randomly select one of our entrants as the winner. Entry is just $30, and we receive the majority of our entries much closer to the final deadline. So enter now for a terrific chance to win free screenwriting software.

And this isn't just any screenwriting software, either. Movie Magic Screenwriter is the premier source for screenplay formatting, and the chosen screenwriting software of many top Hollywood writers. It's great for screenplays, TV, stage plays and much, much more!

Remember: You qualify to win your own Movie Magic software just by entering our screenplay contest. Enter by April 1 to qualify.


1 Comment
 
In Defense of the Banal Platitude by Steve Mazur 06/27/2010
3 Comments
 
A friend recently brought to my attention the commencement speech delivered by David Foster Wallace at Kenyon College in 2005 (http://publicnoises.blogspot.com/2009/05/david-foster-wallace-kenyon.html).

I urge you all to read the speech.  Great insight.  Great wisdom.

I found one section to be particularly helpful to screenwriters.  In defense of his use of a “banal platitude,” Wallace said:  “the fact is that in the day-to-day trenches of adult existence, banal platitudes can have a life or death importance.”

How does this apply to screenwriting?  In my experience, many screenwriters look down on stories that explore so-called “Universal Truths,” themes like “Love Conquers All,” “To Thine Own Self Be True,” “With Great Power Comes Responsibility,” etc.

These messages are dismissed as clichés.  Hackneyed and trite.  “Banal platitudes.” 

But they also happen to represent the fundamental issues that we struggle with most in the day-to-day trenches of our lives.  The core questions of human existence.  The stuff we care about above all else, as relevant today as in Shakespeare’s time.

To trot out yet another cliché, “clichés become clichés for a reason.”

Am I actually suggesting that aspiring screenwriters not try to thematically explore something new and original?

Yeah, I guess I kinda am.

Basically, I think that all the key questions of life, of what it really means to be human, have already been explored.  (And that the very same questions will continue to be explored for as long as humanity exists.)

So, rather than try to find completely new and unique questions/themes to explore, I suggest that aspiring screenwriters instead turn to these “Universal Truths,” these “Banal Platitudes,” and strive to explore them in completely new and unique ways.  Ways that speak to us, and our world, today.  Ways that maybe – just maybe – will provide us new answers and/or insights into these vital and ageless issues.

Like “Eternal Sunshine of the Eternal Mind” (“Better to Have Loved and Lost Than to Never Have Loved at All”)…

And “Sideways” (“More Important Than Worldly Success is Love”)…

And “Wall-E” (“What Matters Most are the Connections We Make”)…

I could go on and on, but you get the point:  Instead of trying to say something new, try to say something timeless… in a new way that speaks to us today.

Steve Mazur is a screenwriter and one of the judges for The Script-a-thon.


3 Comments
 
Sharks!!! by Anne Norda 06/24/2010
1 Comment
 
Yes, the sharks are moving in and there’s nary a thing you can do about it.  Unless you happen to have a spare $800 million.  Do you?  If so, let’s talk Miramax.  I confess, I have a soft spot for the Weinstein’s creation. It brought us My Left Foot, The Crying Game, The Piano, Clerks, Pulp Fiction, Kids, Basquiat, Citizen Ruth, Shakespeare in Love, Bridget Jones’ Diary, Chocolat, The Others, Confessions of a Dangerous Mind, Cold Mountain, No Country for Old Men, There Will be Blood, and my favorite – The Diving Bell and the Butterfly.  Now, these may not be your favorite indie films of all time, but who else would have greenlit these scripts?  Who else would have had the TASTE to do it?  Taste.  Ahh… that old-fashioned word.  How often to we talk about taste in the movie business?  We’re so busy talkin’ BO (box office) that taste pretty much gets swooshed out the window.  

So what do we get?  Just look around. I hear SO MUCH complaining about the crappy movies being made.  Who makes these crappy movies?  Either A) people who don’t have taste and think they’re making good movies, B) people who don’t give a rat’s ass and make what they think will mesmerize the YOUNG public into spending billions, or C) corporations (yes, the big evil C) that are so convoluted by their own hierarchies that they wouldn’t know a good story from a hole in their… wall.

I just read a piece in the LA Times (I still get a hard copy, believe it or not) about the imminent takeover of Miramax from Disney by Ron Tutor, a real estate tycoon or “construction magnate” as the paper labeled him, and his semi-silent partner, David Bergstein who has left a trail of bankrupt companies in his wake. The article stated that, “Bergstein has said he is acting solely as an advisor to Tutor and an offshore investor, whom he declined to identify, in the Miramax transaction.”  CREEPY! I don’t know about you, but I get the heeby jeebies when considering the prospect of selling out our movie machines to “offshore investors.”  Will they have ulterior motives? Will they have an agenda that doesn’t fit my idea of a “universal voice?”

The problem is inherent to me, but perhaps it’s not a problem for others. I still believe that our movies bring messages. That they are a stealthy form of preaching to the masses whether we mean them to be or not. Even if you don’t consciously write a story with a hidden agenda, it will have a message based on your world view and personal philosophy. Unless you purposely manipulate it to say the opposite.  So even that would be a conscious message.  Life sucks.  Life is full of hope. You pick.  So why do I think it’s dangerous to give our stories into the hands of unseen foreign “creative dictators” (those who would dictate our creativity…)?

Because I believe that some of our voices would be squelched.  And nobody would really know it was happening. There are ALL sorts of inventible reasons to explain why one story was greenlit and another was not.  You may have a brilliant screenplay but if the “unidentified offshore investors” don’t approve the underlying message, “off with your head!”  If this was only happening in one company, I wouldn’t be concerned, but I sense a trend.
 
Ah, but what about the old studio days?  Weren’t the studios run by authoritarian dictators even in the hay day of Hollywood? Yes!  But they were like magnanimous, though strict, fathers to their little film families.  I know I romanticize it, but at least they were Americans and showed up to work every day and we saw their faces and they put their finger into everything and cared about every little aspect of their business.  There was PASSION for storytelling and TASTE back then. Yes, I romanticize it.  But lately, I’ve been renting a lot of old films and realizing what brilliant work was being made 70 years ago.  Honest, authentic, seamless acting, storytelling and production. Our studio films are on shaky ground these days.  They tend to be fly by night quilts barely stitched together by committees of 50 or more executives, fresh out of college trying to figure it out and answering to foreign bosses.

What’s the answer?  Make a billion and start buying up the conglomerates.  Break them into little pieces and break the distribution domination of the studios.  Let the little guys in.  Give the audience some choice.  Make great films and let them be equally marketed and available. Encourage our stars to support the small quality films so they can get into the world wide marketing/distribution machine.

And let Harvey and Bob Weinstein take back their baby.  I want them to keep making and distributing films.  They may not always be nice people (rumor) but at least they have TASTE!

1 Comment
 
Key to Writing – Kick Some Butt! by Anne Norda 06/15/2010
4 Comments
 
My secret screenwriting weapon?  Turbo Kickboxing!  It’s the place I work out all my frustrations, pump up my endorphins and remind myself that I DO indeed have some self-discipline despite my suspicions that I am a lazy lizard who just wants to hang around and play and can’t make herself write if her life depended on it.

Unfortunately (or fortunately) my life DOES depend on my writing. I have designed an ENTIRE FUTURE based on the act of consistent writing. If I don’t complete my script, I can’t convince a producer to join me and he won’t be able to help me attach my actors and I won’t get funding and I won’t direct my next film and then I won’t be able to get the next one into gear, and the next and the next.  Oh, sure, I could design a different future where I didn’t have to flagellate myself for not writing for an entire week, but I don’t want that future.

Whenever I get my lazy butt to my kickboxing class and get all the way to minute 59 and 59 seconds (not that I ever watch that big clock on the north wall of the room), I am reminded that, yes, I can, dammit! Yes, I can. The only difference between writing in my quaint little local café and throwing punches in class is that there’s loud percussive music playing and a teacher who yells and cheers us on every step of the way.

I need to harness my inner Kickbox teacher/coach for my future writing bouts. Give her reign over my writing life. Let her boss me around and keep me off the internet. Wax On, Turn Internet Off.  She can boot my butt in the morning when I’m groggy and the whisper of procrastination taps me on the shoulder: “maybe I’ll write tonight…” Hah!

My message to ALL writers on the planet: Exercise! Walk, run, bend, bump, grind, lift, sweat, huff and puff, bounce balls, hit balls, whack balls, dance, twist, do your warrior stance, whatever, just move your body intensely for 30 minutes or more a day. It will make you a better writer.  I promise.

Why? Studies have shown -- I’m not going to quote any directly, I hate research -- that exercise raises your endorphins or serotonin or whatever those feel good chemicals are that make you a happier, brighter, more-willing-to-overlook-the-asshole-in-the-next-lane-who-just-cut-you-off person. A happier person is probably more likely to choose writing over drinking a bottle of tequila at noon and burying their face in a vat of guacamole. Save the chips.

When your body is revving, your mind tends to rev along with it. Nothing like a morning walk to wake up my brain.  Sex is good too… so… sex and walking or ambulatory sex could be a really good remedy for sluggish writer brain. How many more times can I get the word sex into this blog? Does it make a difference for the search engines? Sex. Sex. Sex.

What else…? Oh yes, working out your story problems while moving... Even driving is good for this, but that’s not the point. This is one area where sex probably isn’t the best exercise to elicit story breakthroughs. (Maybe it works for you, but I believe there are certain situations in which one should really focus on one thing at a time. As a general act of courtesy, if for no other reason…)

On my countless walks in the hills, I have created dialog, worked out structure kinks, broken through logistical blockades and had out-of-the-box inspirations because of some errant bird dipping too close to my head or a dead snake on the side of the road. It’s all fodder for the imagination. With the breeze on my skin, and the sun on my head, I feel more alive and ready to tackle anything, even a plot point that’s been swimming in mud. Suddenly, the light flashes and I just know what to do.

I know writers who go to the gym to unwind, others who play racquetball every day before writing, hike, do yoga, any number of things. Then there’s the occasional geniuses I know who bend their arm drinking beer and playing poker and never get up off their ass and it just doesn’t seem to hinder their writing.

Nevertheless, move, baby, move! It will make you feel less sluggish, look less wan, be more creative, and may even improve your sex life.  Most importantly, it could be the access to literary and metaphysical transcendence in your life.  I kid you not.

 

 

 

4 Comments
 
Part 2 - Notes from a Hollywood "Reader" by Marie Rose 06/08/2010
3 Comments
 
As promised, the following is a list of sixteen deadly sins screenwriters commit that causes story analysts to cringe and write “Pass” on their coverage.  There are more faux pas a writer can commit on the page, but the list below are the ones I personally dread coming across in your screenplay. I offer them in no particular order, but you should consider them all to be as equally important as the first:

1)   Make your concept something I can see on a poster and pitch effectively in one sentence.

2)   Don’t write a “fixer-upper” assuming that your high concept is what will sell without crafting the plot, building the characters and honing the dialogue.

3)   Don’t include novel-like narrative description prose or long-winded, chunky dialogue.

4)   I know within the first ten pages if a screenplay is going to be a PASS or a CONSIDER. Make your first ten pages bullet proof.  And all the pages thereafter.

5)   Know the difference between “their,” “there,” and “they’re.” Or “your,” “yore,” and “you’re,” for that matter.

6)   PROOFREED! (sic)

7)   Learn proper script formatting or invest in screenwriting software that does it for you.

8)   Don’t try to type out a scream, e.g., “Aaaaarrrrgghhhh!” or “Eeeeeeeeeeeeek!” or “Noooooooooo!” How inadvertently comic is that? Instead, in the narrative description just say, “She screams.”

9)   Don’t impart character traits, back story, or your character’s interior thoughts in the description that a movie audience couldn’t see in the action or hear in the dialogue.

10)  It’s called “motion picture” for a reason – please include cinematic visual story action to put on the screen that helps the plot to progress.

11)  Be consistent with your character’s name. Don’t sometimes call him by his first name in dialogue and sometimes by his last name in the narrative description. Confuses the hell out of me. Especially if you’ve given me twenty side characters to track.

12) Don’t rely on a verbal info-dump to catch your audience up to speed after some complex plotting. If you have to explain your twist or reveal after the fact via dialogue, it’s not a good twist or reveal.

13) Never use the word “strut.” (Okay. Admittedly, that’s just a reader pet peeve of mine –  all professional readers have them - but seriously I’ve never read a good script that had the word “strut” in it. Unless you are referring to a turkey or John Travolta walking down the street in SATURDAY NIGHT FEVER, nothing else on this planet realistically struts. Strutting = Ridiculous)

14)  It may sound silly, but most readers who get a script submission that has three brads rather than two brads holding the pages together instantly know they are dealing with a newbie writer. Luckily, since most scripts are now .pdf-ed around town, the “brad factor” doesn’t come into play much anymore. But if you are going to use brads, please use the very tough, large ones, and not the flimsy, baby brads that cause your script to come apart in my hands and makes me “Aaaaarrrrgghhhh!” in frustration.

15) Don’t make me use any of the following words in my comments about your story: “contrived,” “convoluted,” “verbose,” “superfluous,” “extraneous,” “pedestrian,” or “on the nose (too obvious).”

And finally…

16)  A screenplay that is over 125 pages is usually an automatic pass just on general principal.  Please don’t recite James Cameron’s screenplay page lengths to me as your defense for writing your 178-page magnum opus… James Cameron overwrites his screenplays because he knows he’s going to direct them and edit out huge chunks of the story in post. Plus, he’s James Cameron.

So there you have it. Sixteen (count ‘em, 16!) sins to avoid committing in your own screenplay to help make story analysts want to suggest to their executives that s/he stop what they are doing and read your script NOW. I WANT that to happen for you. I WANT you win multiple Oscars. I really do. Because I’m on your side, remember? I’m rooting for you.
3 Comments
 
Notes from a Hollywood "Reader" by Marie Rose 06/05/2010
9 Comments
 
I’ve been a freelance and union story analyst (fancy term for “reader”) for studios and production companies and a story consultant for private clients in Hollywood for the past sixteen years.  Like a hockey goalie, I’m usually the first defense against the deluge of screenplays, graphic novels, writing samples, teleplays, treatments and books that writers, agents and managers attempt to slap-shot by me and into the net for a score.  It’s my job to block most submissions from being read by my client, the buyer. Don’t hate me. I’m saving you from some of the worst films on the planet. I should wear a cape.

Here’s how it works. I read the submission in question, which can be as thick as the new Stephen King manuscript or as slight as a pile of newspaper column clippings, as was the case when I evaluated SEX AND THE CITY as a possible film or TV series. Yes, I have to read every page; I’m the only one in the company who has to. I write story coverage on the material (two pages of synopsis and one solid page of comments) evaluating the material’s merits or lack thereof, what is right or wrong with the story, whether it is visual enough, strengths and weaknesses of the writing, the plot’s commercial viability and marketing potential – basically, I decide whether anyone else in the company should bother to read it. 

As a story analyst, my job is to keep my executives from reading as much as possible while also preventing that rare gem of a script from slipping through the proverbial cracks. My job description means I’ve read literally thousands of scripts in my career thus far. Most of them will never flicker to life on a theater screen at a cineplex near you, or even light up your flat screen TV as a straight-to-DVD. Not just because I say so, but because story analysts like me all over town wherever those scripts were shopped concurred with my assessment in their coverage for their buyers, too.

 A smattering of the scripts I read are good.  As I’ve already labored to death, many more of them are bad.  Some are awful – seriously, like, the “give me some bleach to scrub my eyes” kind of awful. But do you know what the overwhelmingly vast majority of screenplays I read are?  Average. Mediocre. Pedestrian. Commonplace. Nothing is terribly wrong with them. But nor is anything particularly right about them. They simply fail to stand out, to shine.  While the writing itself may be technically proficient, the mediocre script always offer marginal or derivative concepts with by the numbers plotting and generic characters we’ve all seen before. Shrug.  Next. 

I have three choices when passing judgment on someone’s literary baby that they spent days, weeks and months writing. I can PASS on a script, meaning the executive can thank me – I’ve just saved them two hours of reading (and two hours of coverage writing) that I’ll never get back.  I can CONSIDER a script – meaning, hey looky here! There’s something here in terms of strong writing, characters and concept that warrants a closer look.  Lots of those make it to the big screen and are money-earners for my clients. I can also RECOMMEND a script, meaning, STOP whatever you’re doing and read this script NOW because it’s likely going to sell before the day is out, plus I’d pay money out of my own pocket to see this film get made! In sixteen years with my LASIKed eyes on thousands of spec scripts, guess how many times I’ve put “RECOMMEND” on story coverage. Go ahead, guess. That’s right. Twice. They won multiple Oscars.

That’s why every time I pick up a script, I WANT to love it. I WANT to find the company’s next hit. Plus, reading good scripts is simply a lot more fun than reading dreadful ones. So, clearly, I’m on the writer’s side. I’m rooting for you to submit a good screenplay. Don’t believe me? I’ll prove it. In my next blog I’ll give you some random tips and even some story analyst pet peeves to keep your script from falling into the “average,” “mediocre,” “bad,” or “pass the bleach awful” categories on my story coverage.

Marie Rose holds a Master of Arts degree in Theater from The University of Texas at El Paso and is an American Film Institute Directing Workshop for Women alumna who has written, produced and directed award-winning short films starring such talent as Dakota Fanning (FATHER XMAS, iTunes International Shorts).  As a proud member of IATSE Local 700 story analysts guild, Marie’s clients have included such studios as Disney, MGM and production companies such as Regency, Village Roadshow, Scott Stuber Co., Icon Production, Disney Channel and more.  A published children’s author (PRINCESS SILVER TEARS AND ONE FEATHER, Ocean Front Books, 2007), Marie is also a past recipient of The Walt Disney Fellowship in Screenwriting for her first screenplay, DIVINE INTERVENTION.  In 2009, Marie competed and was selected for participation in the Producers Guild of America's Diversity Workshop where she developed her original reality TV concept, THE HIGH ROLLER, under the expert guidance of seasoned, working non-fiction producers and show runners. Recently, Marie's new sexy comedy feature spec, FRENCHING, was unanimously named "Best Romantic Comedy" by Gotham Screen Festival judges. www.indierosefilms.com
9 Comments
 
<< Previous

    Archives

    May 2011
    April 2011
    March 2011
    June 2010
    May 2010
    April 2010
    March 2010
    February 2010
    January 2010

    RSS Feed


© Copyright The Script-a-thon 2010 - All Rights Reserved